Friday, January 2, 2009

Special Weapons

The special weapons are obviously quite different from the normal weapons. In general they are larger and do something in addition to balloon removal (remove weapons, spin out). They have a hierarchy of power, however, and need to be described.

Big Banana Peel

A thrown big peel will deflect a big shell. It is thus an excellent blocking tool. When hit, it will leave three normal banana peels evenly spaced around it. The orientation of these three may be random and not dependant on the initial drop direction.

Fireballs (MSG)

MSG evaporates through all normal weapons and continues forward uninhibited. However, big peels and big shells will absorb any fireball that hits it. A major downside is that there are only three fireballs instead of the five seen while racing. Further, MSG forms slightly to the side of the kart, giving rise to the possibility of a drive by attack.

Big Shell

The big shell destroys a set big banana peel (though it is deflected by a mid-air one). Its spikes are tall enough from the ground level to hit a player who is driving above it on the grid. When hit by a big shell, forward progress is stopped and inventory emptied.

Bomb

A bomb cannot destroy a red box. When hit by a bomb all forward progress is stopped and the inventory emptied. If a bomb is not detonated by object or player collision, it has a random fuse time from about 1-5 seconds. There is no way to tell what this time is.

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